Chapter 20

🌌 Palace of Twilight

The penultimate dungeon — Zant's throne within the Twilight Realm itself. Two Sols (orbs of light) power the dungeon and must be retrieved. Shadow Beasts and Wolf Link sections alternate. The atmosphere is uniquely alien.

Roadmap for this chapter

This page condenses spoiler-light planning: skim it before a session when you want to remember pacing, dungeon loot, or Dusk quirks without rereading an hour-long retrospective.

Rough session length for story beats sits around 2 hours (first playthrough); doubling that is normal if you're multitasking Poe souls, bugs, heart pieces, or recording footage.

Objectives mirror the designers' gating—you can zig-zag earlier for collectibles once you recognize backtracking costs in Twilight Realm — Dungeon, but quests won't hard-block you with surprise flags as often when you stick to the order below.

At a glance

Chapter 20 — Palace of Twilight
Region highlight Twilight Realm — Dungeon
Estimated story pacing 2 hours (first playthrough)
Boss spotlight 👁️ Usurper King: Zant
Tone tags Dungeon, Twilight Realm, Boss: Zant, All dungeon items required

Major beats (first objectives)

High-level checkpoints before you dive into the full ordered list:

  • Enter the Twilight Realm via the restored Mirror of Twilight
  • Navigate the two Sol chambers on the east and west wings
  • Retrieve both Sols from their chambers, fighting Phantom Zant guardians
  • Carry each Sol back to the entrance — Shadow Hands chase Link and will take the Sol back if they catch him
  • Use Sol-powered Master Sword to destroy Twilight barriers and shadow fog
  • Defeat Usurper King: Zant

Regional focus

Twilight Realm — Dungeon

Featured items & abilities

  • Master Sword (Sols upgrade)

Goals checklist

  1. Enter the Twilight Realm via the restored Mirror of Twilight
  2. Navigate the two Sol chambers on the east and west wings
  3. Retrieve both Sols from their chambers, fighting Phantom Zant guardians
  4. Carry each Sol back to the entrance — Shadow Hands chase Link and will take the Sol back if they catch him
  5. Use Sol-powered Master Sword to destroy Twilight barriers and shadow fog
  6. Defeat Usurper King: Zant
⚔️
Boss encounter reference: open boss guide when you arrive at the chamber.
Dusk tip: The Shadow Hands that pursue Link while carrying the Sol are faster than they appear. Dusk's Instant Save cannot be used while carrying a Sol — save before picking each one up. Sprint constantly (hold forward + roll repeatedly) while carrying Sols to outpace the hands.

Typical pacing: 2 hours (first playthrough)